DUST 514 discussion thread
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DUST 514 discussion thread
This thread is for discussion, speculation, conjecture and rumor mongering over DUST 514.
Here's the bulk of the information from DUST 514's wiki entry:
DUST 514 is an upcoming console-based MMOFPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring unrendered footage of the game. This game will be the first game developed by CCP since Eve Online, and it is currently being developed by CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game is being developed for the seventh generation of video game consoles (Xbox 360 and Playstation 3).
The game features users fighting ground battles in wars on planets in the Eve Online universe. According to a preview by Edge, the events that happen in this game will affect the EVE Online universe. Battles in this game can also determine who controls various planets in the EVE universe, and users in DUST 514 can interact with users from the EVE universe such as providing mercenary assistance. In an interview conducted by Simon Carless of Gamasutra, Petursson said that he hopes "these [Eve Online and DUST 514] communities will meld over time", bridging the two environments. He also wanted to establish a relationship between the flying-oriented nature of Eve Online and the infantry-oriented nature of DUST 514, saying "while the fleet does the flying, the infantry does the dying". According to Game Informer, this gives fans and players of Eve Online a new challenge in testing their FPS skills.
At Eve Online's Fanfest 2009, more information was released about Dust 514 during the keynote speech. In the speech it was revealed that Dust 514 will be linked with Eve Online using phased implementation strategy at specific stages during the life-cycle of both games, but neither will require the other in order to work. Players will not have classes, instead players will decide on their specialisation through the choices they make. Customisable vehicles will be available to all players, using a high-medium-low slot system similar to Eve Online. During matches there will be a commander who will have an RTS-style perspective. A form of player housing will also be available.
A preview in PC World states that the plot behind the game will deal with cloned soldiers, and that some of these plot elements will be explained in an upcoming Eve Online novel.
On March 10, 2010 CCP Games and Epic Games China reached an agreement to license Unreal Engine 3.
DUST 514 will not require a subscription fee to play, instead using a micro-transaction model.
[You must be registered and logged in to see this link.]
Here's the bulk of the information from DUST 514's wiki entry:
DUST 514 is an upcoming console-based MMOFPS set within the Eve universe, developed by CCP Games. It was announced on August 18, 2009 at the Game Developers Conference in Cologne, Germany and was introduced with a short trailer featuring unrendered footage of the game. This game will be the first game developed by CCP since Eve Online, and it is currently being developed by CCP's Shanghai studio. According to Hilmar Veigar Petursson, the CEO of CCP Games, the game is being developed for the seventh generation of video game consoles (Xbox 360 and Playstation 3).
The game features users fighting ground battles in wars on planets in the Eve Online universe. According to a preview by Edge, the events that happen in this game will affect the EVE Online universe. Battles in this game can also determine who controls various planets in the EVE universe, and users in DUST 514 can interact with users from the EVE universe such as providing mercenary assistance. In an interview conducted by Simon Carless of Gamasutra, Petursson said that he hopes "these [Eve Online and DUST 514] communities will meld over time", bridging the two environments. He also wanted to establish a relationship between the flying-oriented nature of Eve Online and the infantry-oriented nature of DUST 514, saying "while the fleet does the flying, the infantry does the dying". According to Game Informer, this gives fans and players of Eve Online a new challenge in testing their FPS skills.
At Eve Online's Fanfest 2009, more information was released about Dust 514 during the keynote speech. In the speech it was revealed that Dust 514 will be linked with Eve Online using phased implementation strategy at specific stages during the life-cycle of both games, but neither will require the other in order to work. Players will not have classes, instead players will decide on their specialisation through the choices they make. Customisable vehicles will be available to all players, using a high-medium-low slot system similar to Eve Online. During matches there will be a commander who will have an RTS-style perspective. A form of player housing will also be available.
A preview in PC World states that the plot behind the game will deal with cloned soldiers, and that some of these plot elements will be explained in an upcoming Eve Online novel.
On March 10, 2010 CCP Games and Epic Games China reached an agreement to license Unreal Engine 3.
DUST 514 will not require a subscription fee to play, instead using a micro-transaction model.
[You must be registered and logged in to see this link.]
Last edited by JProtist on Sun Mar 27, 2011 10:58 am; edited 1 time in total (Reason for editing : wiki entry cleanup)
JProtist- Intelligence Officer
- Posts : 8
Join date : 2011-03-26
As stated previously on voice chat
As long as I get to use Orbital Bombardment on their little tiny skulls, I don't care too much
Re: DUST 514 discussion thread
Dust 514 in action:
Part 1:
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Part 2:
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enjoy!
Part 1:
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Part 2:
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enjoy!
JProtist- Intelligence Officer
- Posts : 8
Join date : 2011-03-26
Re: DUST 514 discussion thread
Tha actually looks pretty cool, i may have to live a double life when this comes out
Psytrosis- Posts : 2
Join date : 2011-03-23
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